|
Post by Iregos on Jan 29, 2014 0:42:20 GMT -6
Ok. Just throwing this out there. We need to come up with something, rather than just reacting to everyone else' plan. Does it really make sense that your badass characters would be frozen and unwilling to think? Get past the mechanics! What would the writers do?
I'll stop posting until someone comes up with something better. No hurry.
|
|
|
Post by Maelstrom on Jan 29, 2014 2:37:24 GMT -6
Honestly, and I think we owe it to everyone to let someone who has yet to put forth an idea or Lysander (since the lion's share of it was his anyway) suggest it...
We get our hands on a small asteroid, cannibalize some parts to create and attach a booster rocket, then send it a trajectory that with this moon's gravitational pull it'll speed up and get flung towards the Collector outpost, sending any damage and debris westward.
While the enemy is shaking its head and cleaning up from what appears to be a one-in-a-million meteor strike, the Valiant will descend making an approach from the northwest. Our team will dispatch from the Valiant in Mal’s [Maelstrom’s] personal ride and proceed towards the observation post, low to the ground and beyond visual range. It will first deposit a strike team to take out the observation post. The Valiant then close and will fire a MAC round disabling the turrets or taking them out, while the shuttle uses the distraction of the much larger ship to deposit a team at the dig site before quickly moving out of range, to the east. The Valiant will also drop ten drones – seven programmed to head for the smoldering command post and three for the wrecked turret setup - before banking west buzzing the site, getting everyone’s attention and then circling back for a covering pass for the drones to the south.
The Valiant will then sweep in from the west. Give the enemy a fireworks display with its lasers for good measure before turning south, dispensing five more reserve drones and bugging out into orbit. Vengeance will set down to the south and unload the remaining team members. They move in and hit the enemy from behind, snipers providing cover and eyes from up above, the reserve drones coming in as backup from the turret pass. If enemy numbers increase or they uncork their hornet’s nest, we fall back to the ravine where they’ll be forced into a bottleneck. Hopefully Dr. Narei’s Bug-Be-Gone will keep the the bugs off of us, otherwise drones, barriers and flame units can provide limited cover until we can evac in the Vengeance.
Here are the major changes this makes to Lysander's plan and the reasons. If we target the Collector base, we should take out the largest number of their ground personnel at once. Assuming the same team-members as indicated an interest in the observation post still choose to go the outpost, it provides sniper cover from the north and a hard structure to use for cover and as an emergency meeting point. Dropping a small team as Raesindra suggests protects the prothean artifacts and, once the Collectors realize their presence, gives them something to focus their fire on (have fun). Having the drones still target the command post has the effect of drawing first responders to the site of an attack and then catching them in the fire (I know none of us probably like terrorists, but the tactic is sound in this case). With the positions the snipers take, we should have everything save the northeast ravine well covered by snipers, and the dig-site team would be able to focus most of their attention in that direction if the snipers are doing their job well.
|
|
|
Post by Game Master on Jan 29, 2014 5:25:37 GMT -6
I'm loving the plans so far.
I'm going to be staying out of the planning, mainly because I think this battle... the planning... should be a PC creation. And wow, everyone came up with ideas that I haven't considered. And that's a great thing
|
|
|
Post by Iregos on Jan 29, 2014 13:51:21 GMT -6
Ok, I posted another idea. Should be more palatable. I left plenty of room for input from other team members, and I think we should plan each stage carefully.
Do you have a time limit in mind for our planning stage, Michael? Just when we've talked too much? lol
|
|
|
Post by Iregos on Jan 29, 2014 21:54:16 GMT -6
Ok, some basic facts. If we have implicit knowledge of them. How are the turrets controlled? By collectors or by automation? Is the outpost a building, a concentration of forces? Can we tell anything about patrols from the map? Do we have any idea what their sensor range is? I've been thinking about plans to take over the turret, but how do we do that? Hacking or do we have operators to kill? Will hacking last temporarily or can it be permanent? Do we have any idea about the coverage of the turrets?
|
|
|
Post by Game Master on Jan 30, 2014 3:08:43 GMT -6
It's safe to assume the Collectors are maintaining them in some way, since there are a few stationed there. You can picture it more along the lines of a makeshift building. It's in no way as solid as a traditional, well fortified structure. Everything else... that's a question mark.
|
|
|
Post by Iregos on Jan 31, 2014 12:46:13 GMT -6
We're learning each other's styles, and the messiest part of roleplay is being able to describe events and then having others describe contradictory events. A possible resolution to that is to edit our posts as we go along to match what the other players say, while maintaining the character and values of our characters and their perceptions.
I, as a player and writer, reasoned that active stealth would counter any attempts the Collector's would make to destroy the artifacts. If that's counter to the assumptions the players/writers/GM in this game want to make, then I will go with that. I've removed all mentions of stealth by my character, in order to abide by that set of canon assumptions.
In general I am going to edit my posts to fit the flow of the game. Only where it makes sense, when agreed upon, or in cases like this where the game is maintaining a certain style and understanding of the world's mechanics.
|
|
|
Post by Shala'Bekk vas Neema on Feb 1, 2014 13:08:53 GMT -6
To quote Inigo Montoya, I have no gift for strategy, but I do like Maelstrom's idea.
|
|
|
Post by Maelstrom on Feb 1, 2014 13:18:25 GMT -6
Oh, we're getting into The Princess Bride?
"Finish him. Finish him. Your way!" Vizzini
"Oh good. My way. Thank you Vizini." Fezzik pauses. "Which one's my way?"
Unfortunately, I think that idea's been shot down in Chapter 3 for something much more of a straight-up fight. Still, it should be interesting.
|
|
|
Post by Shala'Bekk vas Neema on Feb 1, 2014 13:34:01 GMT -6
Vizzini: Pick up one of those rocks, get behind a boulder. In a few minutes the Man in Black will come running around the bend. The minute his head is in view, HIT IT WITH THE ROCK! Fezzik: My way's not very sportsmanlike. ***** As for your idea getting shot down, phooey!
|
|
|
Post by Iregos on Feb 1, 2014 14:01:53 GMT -6
Maelstrom never offered any ideas. His character didn't, I wasn't referring to the post in this thread. It is reassuring to have some OOC feedback, I appreciate the post here.
My other suggestions in character were actually given more than their fair weight. There were definite hints in-character that my idea for going in to secure the dig site first was a bad idea, and I was disinterested in trying to make that work, having to explain why it would work, maybe I didn't have enough of a plan. No worries.
It looks like we're planning more carefully now.
I hope I didn't seem far out of character for an Asari with my suggestions; and we're probably just getting used to each other. I've learned and I'm a better role player for it.
I appreciate the references to Princess Bride. Seems particularly appropriate here.
|
|
|
Post by Maelstrom on Feb 1, 2014 17:09:10 GMT -6
I'm sorry if I caused offense. You're right Maelstrom didn't offer any suggestions in the RP. I posted them in the OOC because I felt it would be out of character for him in the RP at this point. I also felt Lysander deserved credit (since he did the bulk of it- I loved it). I'm looking forward to seeing how Raesindra and Maelstrom interact and develop. It will be interesting to see if working together manages to bring about a mutual respect between them (as I hope we already share).
Maelstrom will probably (slowly) grow to be more open to a lot of things over time. A lot of his behavior is driven by back-story I have not been gone into yet (except with the GM). It's going to take time for him to trust many of crew and share his story (which I will then post in the Character Stories section). The one thing I don't see Maelstrom easing up on is putting his shuttle in jeopardy unless necessary to protect lives. It's his home (the back cabin), his greatest asset against Cerberus, and (as Emily integrated into its systems) his best friend.
I post these things in the RP more than OOC conversations because I feel it's closest to real life. Otherwise, our characters seem to have limited omniscience. I'm still relatively new to RP's, though. If that goes against a generally accepted convention, I'll work on adapting.
As you said, we're getting to know each other, and I didn't see your suggestions as out of character. I saw it as building your character (as I intended my responses). She seems like someone who always has an idea of how she can improve on something.
Princess Bride rocks. Now, we get into Robin Hood: Men in Tights and Young Frankenstien too... that will be something.
|
|
|
Post by Iregos on Feb 1, 2014 17:10:52 GMT -6
I didn't mind anything that was said in RP or otherwise. Just a little healthy paranoia.
I felt very anxious, and I think with such a strong group of role players that next level will be to coordinate OOC as well, where appropriate.
It might clarify that I was worried people may have been giving me hints on roleplaying. My experiences with RP in the past have tended to be with pretty self-involved people with all sorts of conventions I wasn't familiar with. Back in the days people would RP in Neverwinter Nights servers, and later games on roleplayinggames.net, or in WoW, RP could get very cliquish. I felt like that might have been going on but some more experience in the group and OOC conversation has clarified that for me.
|
|